Sunday, February 28, 2010

Design Development of my First Model

Early models copied the Art of Chuck Close quite slavishly. We wanted to get into the essential aspects of Chuck Close's Art therefore going in without shame was really the fastest way to learn. Learn by doing. Theo's model was essential for laying down the basis of delving into Chuck Close's personality and drive.

Andrew's model was departure from the 2D world and into the dynamic 3D realm.

My first model was trying to lay down a basis for further development of the pixel by the use of the binary, 0 and 1, but not allowing it to be interpreted digitally, it would be analog. In reality charge states are the ones and zeros of computing, they are not as most imagine a on and off as in a light switch, the state changes are more subtle.

Here the beginning of model mark 1: a simple mailing tube I drilled holes into to save alignment nightmares later:
After the holes were drilled completely through the mailing tube (which took two stages) I began cutting the tube carefully on the Miter Saw. I used a stop to keep the cuts consistent, it is worthy to note that I did have to periodically adjust the stop due to the fact that my interpolation of the measurements were not one hundred percent accurate, the saw kerf was one of the factors that estranged the possibility of a perfect mark:
Cut tubes, resembling cans of tuna without lids and bottoms were cleaned with a file, and then black cardstock was glued to one end of the 'cans' while I watched Season One of Doctor Who.
Pieces were then cut out with a X-acto knife. Yes I cut stuff on my computer desk, especially if I am watching a show on Netflix. I don't have cable, it's waste of money and Netflix has close to 20,000 instant streaming shows and movies. I'm glad I have a wireless keyboard though, one less thing to cut.
After both sides of the pixel were covered, (white on the reverse) I needed to design a layout that would maximize the pixels on my lengths of threaded rod.The Final Result:

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