Andrew's model was departure from the 2D world and into the dynamic 3D realm.
My first model was trying to lay down a basis for further development of the pixel by the use of the binary, 0 and 1, but not allowing it to be interpreted digitally, it would be analog. In reality charge states are the ones and zeros of computing, they are not as most imagine a on and off as in a light switch, the state changes are more subtle.
Here the beginning of model mark 1: a simple mailing tube I drilled holes into to save alignment nightmares later:
After the holes were drilled completely through the mailing tube (which took two stages) I began cutting the tube carefully on the Miter Saw. I used a stop to keep the cuts consistent, it is worthy to note that I did have to periodically adjust the stop due to the fact that my interpolation of the measurements were not one hundred percent accurate, the saw kerf was one of the factors that estranged the possibility of a perfect mark:
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